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Re: BUG, different exception raised for missing font. Re: [pygame] pygame 1.9 in 3-4 weeks



Fixed rev 2117.

Lenard

René Dudfield wrote:
thanks... I'll look into this.

I guess it should use the same exception as before.

cheers,

On Tue, May 12, 2009 at 11:32 PM, Bo Jangeborg <bo@xxxxxxxxxxx <mailto:bo@xxxxxxxxxxx>> wrote:

    I have a font loading routines that automatically looks
    in different directory's for the font to load.
    If the font isn't present in the current build I now
    get a RuntimeError, whereas I before got an IOError.
    If this is by design you may want to add that to
    "what's new".

    try:
      font_object = pygame.font.Font(fullname, self.size)
      done = True
    except IOError:
      continue
    except RuntimeError:
      continue


    Bo)

    Btw, thanks to all that keeps working on pygame.