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Re: [pygame] Pygame and mp3 files



ah ok.  Depreciate sounds good to me.

I think just skip the test, and let's forget about it... smpeg really
is so bad it shouldn't be used :)

cu,


On Tue, May 19, 2009 at 11:02 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
> Hi René,
>
> I used the latest smpeg from SVN and it still crashes. I suspect the problem
> is not limited to Debian, but Debian's free() catches it. Deprecating smpeg
> deprecates mp3. The replacement is libmad, a GPL library. An alternative to
> disabling the test is for someone outside the Greater USA to create a new
> house_lo.mp3 with different options to see if it works. I agree about a
> warning in the documents.
>
> Lenard
>
> René Dudfield wrote:
>>
>>
>> On Tue, May 19, 2009 at 7:38 AM, René Dudfield <renesd@xxxxxxxxx
>> <mailto:renesd@xxxxxxxxx>> wrote:
>>
>>    hi,
>>
>>    This test is failing because Debian doesn't have the
>>    sdlmixer/smpeg patch which fixes that bug.  Best to add a skip for
>>    that test on non-windows+mac.
>>
>>    I don't think we should depreciate mp3, but rather depreciate smpeg :)
>>
>>    cu,
>>
>>
>> To add to that... also strongly recommend not using mp3 in the docs.
>>
>> cu,
>
>