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RE: [pygame] Layout module for Pygame surfaces



I like that idea a whole lot more than XML. 

> -----Original Message-----
> From: owner-pygame-users@xxxxxxxx [mailto:owner-pygame-users@xxxxxxxx] On
Behalf Of
> Mark Reed
> Sent: Saturday, May 15, 2010 12:07 PM
> To: pygame-users@xxxxxxxx
> Subject: Re: [pygame] Layout module for Pygame surfaces
> 
> Why does it need to be XML? Write it out as python dict's and eval the
> file. 2 lines of code.
> 
> And use an existing library and write an editor for it. Thats really
> the thrust of what you are trying to do. Support the code that is out
> there instead of rewriting it.
> 
> Mark
> 
> On Sat, May 15, 2010 at 5:16 PM, Pablo Recio Quijano
> <rikutheronin@xxxxxxxxx> wrote:
> > There's no GUI behind the the XML right now. I wrote the XML by hand.
> >
> > The idea is to do the library and write an application like Glade, but
for
> > Pygame.
> >
> > 2010/5/15 jake b <ninmonkeys@xxxxxxxxx>
> >>
> >> What GUI are you using behind the xml?
> >> I'd be interested in seeing the code.
> >
> >
> >
> > --
> > Pablo Recio Quijano
> >
> > Estudiante de Ingeniería Informática (UCA)
> > Alumno colaborador del Departamento de Lenguajes y Sistemas Informáticos
> >