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Re: [pygame] Issue with pygame.mask
Peter Finlayson wrote:
Regardless, since there is code out in the wild that probably depends on
this behaviour it is probably best to just note the quirk in the
documentation.
There's still a problem at the other end of the range, i.e.
no value that you can supply will match everything. There's
no workaround for that, so I think it should be regarded
as a bug.
If breakage is a concern, maybe a new function should be
added and the old one deprecated.
--
Greg