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[pygame] sprite and doc update



no, i'm not talking about two soft drinks, sprite and doctor pepper.

i've added a new version of the sprite module into pygame proper. it 
works a little differently than some of the earlier prereleases i made 
available, but it's still a little champion.

the sprite module brings some higher level object management and drawing 
to your game. it isn't quite what i'd call "high level", but takes care 
of some object management headeaches, and even lets you write object 
oriented data structures more easily.

i personally think it's excellent, and it can be applied to any style of 
game. i'll be updating some of the pygame examples shortly to better 
show what it can do.

as for the documentation. i had to slightly revamp the pygame automatic 
documentation builder. it previously didn't handle python modules with 
classes. while i was added it i attempted to make navigation slightly 
easier by breaking the index into smaller categories. you can see all 
the new action here.
http://www.pygame.org/docs/ref/pygame_sprite.html

i'm also really looking for feedback on the sprite module. i'd like to 
hear how it feels to you. it is also something that can be expanded. 
more group container types and collision functions are always a good 
idea (see a TODO comment section inside the module's code)

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