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Re: [pygame] Robo Hunt



On Sun, 2005-11-27 at 14:07 -0500, Forest Darling wrote:
> I showed her how you could edit the
> image of the submarine. You have it scaling the image up by a factor,
> instead could you have it scale it up to a size? That way if you
> already had a large image it wouldn't scale it rediculously huge.
> 

It would be possible to use smaller scale when the terrain is already
big enough. But it would have some disadvantages:
- the editing of smaller walls would be more difficult and slower
- many small water blobs take more CPU than few big ones

I advice you to zoom 5 times in Gimp before editing the
images/terrain.png.

Bye and thanks for such nice story,
-- 
Ivo Danihelka