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[pygame] dynamic pygame programming



Hi all,
I am considering using pygame for a new prototype and I wonder if any of
you has any experience with what I call dynamic programming.

Basically, I want to launch  Ipython,  import the main module of the
program, run it , then, pause it, modify any module and having them
reloaded and relinked.
All this without restarting the program.

Would that be possible ? if so how ?

It's very smalltalkish, but i wonder if it is possible in Python....

Lionel