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[pygame] ANN: pyglet 1.0beta1
Hello PyGame users,
I'm pleased to finally announce the first public beta of pyglet, a
cross-platform windowing and multimedia library suitable for games
development in Python.
pyglet is similar in functionality to PyGame, but has the following
notable differences:
* pyglet is written entirely in Python, with no external requirements
to run on Windows, Mac OS X or Linux.
* All graphics in pyglet must be drawn using OpenGL; there is not yet
any API for drawing simple shapes, however some user-created modules
are already floating around the talk pages.
* pyglet does not yet have any joystick support.
pyglet can also:
* read a large number of image formats, including PNG, BMP, JPG,
GIF, DDS, TIF, ...
* read TrueType, Type 1, and other common font formats and render
text with anti-aliasing.
* mix sound and music in surround-sound from any number of sources,
taking advantage of hardware acceleration where available.
* create any number of top-level windows, and take advantage of
multiple-monitor setups.
* with the help of a single DLL, read compressed audio formats such
as MP3, OGG/Vorbis, WMA; and compressed video formats such as
DivX, MPEG-2, H.264, WMV and Xvid.
If this feature set sounds applicable to you, bearing in mind this is a
beta release, then head on over to
http://www.pyglet.org
...if not, please disregard this spam :-) We have a mailing list for
pyglet-related discussion that you can find from the website, and
hope to see you there.
Regards
Alex Holkner.