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[pygame] Re: +1 for sdl directx backend on windows (compiled latest pygame to find opengl fullscreen badness)



In case anyone is curious about the SDL problem I'm talking about, I
submitted a bug with a patch:
http://bugzilla.libsdl.org/show_bug.cgi?id=513

On Nov 10, 2007 11:51 AM, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> I was able to find that the bug starts happening with the sdl 1.2.9 to
> sdl 1.2.10 changes - which evidently is when they changed the default
> video backend to windib from directx. So it looks like the bug of
> going out of fullscreen into windowed leaving your display resized
> with an opengl display on windows XP is a problem in the SDL windib
> video backend.
>