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Re: [pygame] +1 for sdl directx backend on windows (compiled latest pygame to find opengl fullscreen badness)



On Sat, Nov 10, 2007 at 11:51:48AM -0800, Brian Fisher wrote:
> Thanks to Johnny Popplewell sharing his great work on building pygame
> and me finally moving over to python 2.5, I was finally able to get a
> usable pygame built from subversion sources (yay!)
Great!

> <snip!>
> 
> P.S. just in case some of this helps other people build pygame from
> source on windows...
> 
> I built it with the toolkit compiler, which you can get from the
> second link on this page:
> http://npg.dl.ac.uk/MIDAS/download/midassort/midassort_Windows.html
Thanks for this link to the toolkit compiler. I failed to find a working
link as Microsoft don't host it anymore :-(.

I'll add it to my page,

cheers,
John.