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[pygame] palletized surfaces
- To: pygame-users@xxxxxxxx
- Subject: [pygame] palletized surfaces
- From: "Jason Ward" <nyad55@xxxxxxxxx>
- Date: Tue, 13 Nov 2007 21:13:33 +0200
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Hi
whenever I am calling get_pallete it tells me that the surface is not
palletised. But I have no clue how to make a surface
palletised, I can't find it in the docs.
Would surfarray be faster than using palletes to update entire surfaces?
Should I use numpy, surfarray, numeric or palletes to update entire
surfaces? (the fastest is the best imo)