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[pygame] This showed up in pygame-users@xxxxxxxx



Anybody want to come explain twisted to somebody who just wants
to network his game?  Alas pygame-users is not a mailman mailing
list, and Activestate seems to have stopped archiving it in August,
so there is no way I know of to read the whole thread.


Laura

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Subject: Re: [pygame] Networking?
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hey, please forgive me for any stupid observations.....it's just
that I've been avoiding testing Twisted because people seem
to be of the opinion that it takes over the main loop. And they
like having control over that.

Can the main reactor be manipulated in such a way that it is
not the main loop?



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