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Re: [pygame] installing Pygame for Mac OS X standard Python



hi,

it looks like setuptools is taking over your installation trying to
guess where to download pygame from... weird.  Sometimes setuptools
changes, which can break the pygame install.  It looks like you have
downloaded an old version of a pygame .egg  'cause we are up to 1.8.1
now.

I have installed it on a 10.5.x python, so it does work...

However messing with the leopard installed python is generally not a
good idea... as some of leopards system tools use it, and if you stuff
it up, it can break things.  Having said that... some people want to
use it that way anyway, so eh :)


To see if it's all working, try and run:
python run_tests.py


cu!


On Sat, Nov 29, 2008 at 1:40 PM, Joe Strout <joe@xxxxxxxxxx> wrote:
> On Nov 28, 2008, at 5:28 PM, Joe Strout wrote:
>
>>> Reading http://www.pygame.org/download.shtml
>>> No local packages or download links found for pygame==1.8.0rc3
>>> error: Could not find suitable distribution for
>>> Requirement.parse('pygame==1.8.0rc3')
>>
>> There seem to be two errors here, the "Couldn't find index page" one and
>> then the last one, which apparently was fatal, as no further output appeared
>> after that.
>>
>> Anybody have a clue what these errors mean, and what I can do about it?
>
> My own google-fu has turned up a clue, but only a clue:
> <http://mail.python.org/pipermail/distutils-sig/2008-January/008594.html>
> ...which seems to suggest that this somewhat cryptic error actually means
> that we have an incompatible version of Python.
>
> But my Python is 2.5.1, i386, and this sure looks like what the install
> script expects (e.g. "Processing
> pygame-1.8.0rc3-py2.5-macosx-10.5-i386.egg").  Also,
> <http://pygame.org/wiki/MacCompile> says this was "tested with the latest
> python2.5 framework (included with OSX 10.5 Leopard)".  I don't think this
> actually IS the latest version of Python 2.5, but it certainly is what's
> included with 10.5.  So it seems like this should work.
>
> Curiously, when I launch Python now and "import pygame," it appears to work
> -- or at least, no errors appear at that point.  So could it be that the
> apparent fatal error above is not an error at all?
>
> I'm going to go ahead and start poking at pygame via the tutorials, but I'm
> very concerned that something is awry, so any insight on this installation
> glitch would be much appreciated.
>
> Best,
> - Joe
>
>