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[pygame] Random movement test crashing after 6 moves



Hello,
I was doing a test for random enemy movement in Pygame, only to find the
test crashes after the enemy moves about 5-6 times. 

I stripped the enemy class down to its basics, and still can't seem to find
what is going on. I don't think it would be the test code, either, as it
basically consists of defining the enemy and placing it on the screen.

I'm just stumped, and would really appreciate any sort of help with this, as
it was a feature I was really looking forward to.

I've attached all relevant code and assets in a zip file here: 
enemyTest.zip
<http://pygame-users.25799.x6.nabble.com/file/n1527/enemyTest.zip>  

Thank you!

Mole



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