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Re: [pygame] Convert() loses alpha



From: "Stuart"
To: <pygame-users@seul.org>
Sent: Friday, October 01, 2004 7:28 PM
Subject: Re: [pygame] Convert() loses alpha


> On Saturday 02 October 2004 14:13, Dmitry Borisov wrote:
> > I just took a look at directx5 driver in SDL and saw that it does _not_
use
> > any HW operations even though it is there.
> > Init function just assigns everything to be SWSURFACE and most of
graphic
> > card cannot use HW ops on it.
> > So if you use directx or windib it'll almost always be SW ops and alpha
> > blitting is way _too_ slow.
> > Too bad. I'll go with DX9 and may be I'll build a Python bindings to it.
If
> > anyone is aware of such an activity, let me know...
>
> Ummm... and what is wrong with pyopengl? then it would be portable as
well.

Well,
It is a whole new concept which is pretty far from the regular 2D stuff.
Once I have pyopengl running I'll compare my DX9 examples with that. I'll go
with either of those as I don't need portability at this time.
Thanks,
Dmitry/