[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Convert() loses alpha



From: "Stuart"
To: <pygame-users@seul.org>
Sent: Friday, October 01, 2004 7:28 PM
Subject: Re: [pygame] Convert() loses alpha

> On Saturday 02 October 2004 14:13, Dmitry Borisov wrote:
> > I just took a look at directx5 driver in SDL and saw that it does _not_
use
> > any HW operations even though it is there.
> > Init function just assigns everything to be SWSURFACE and most of
graphic
> > card cannot use HW ops on it.
> > So if you use directx or windib it'll almost always be SW ops and alpha
> > blitting is way _too_ slow.
> > Too bad. I'll go with DX9 and may be I'll build a Python bindings to it.
If
> > anyone is aware of such an activity, let me know...
>
> Ummm... and what is wrong with pyopengl? then it would be portable as
well.

I just did test in my EPIA-M with pydfb and performance it real good as it
uses all those HW ops DirectFB can offer.
My average CPU is 0.3% vs 7-8% on my P4 Win machine under SDL.
Dmitry/