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Re: [pygame] What's the deal with PyOpenGL 3?



On 10/19/06, Adam Bark <adam.jtm30@xxxxxxxxx> wrote:
I'm confused there's nothing on the website or anything I can find on the
sourceforge page about it except the package, anybody know what's going on?


OpenGL 3 is currently in alpha.

It is a complete rewrite of PyOpenGL2. How/Why would a simple binding
be rewritten you ask? The underlying binding mechanism has changed.
PyOpenGL2 was written using SWIG, OpenGL3 is written using ctypes.

The easiest way to get up and running is download the egg, and install
it using easy_install.


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-- Simon Wittber - http://www.entitycrisis.com/