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[pygame] Random Terrain Generator
http://kschnee.xepher.net/pics/061025skygold2.jpg
Today I built a couple of functions to generate random terrain. The best
-looking of these involved drawing a bunch of blobs and lines using
Pygame, and adding noise and smoothing to create heightmaps. The above
screenshot is from a little "worldsim" where you can move around
zoomed-in, colored versions of those heightmaps, using procedural
generation so that the landscapes are random but consistent from session
to session.
Would people be interested in having me post the terrain generator?
Kris