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Re: [pygame] Random Terrain Generator
Hi Kris
Yes, very interested.
Jon
Quoting Kris Schnee <kschnee@xxxxxxxxxx>:
> http://kschnee.xepher.net/pics/061025skygold2.jpg
>
> Today I built a couple of functions to generate random terrain. The best
> -looking of these involved drawing a bunch of blobs and lines using
> Pygame, and adding noise and smoothing to create heightmaps. The above
> screenshot is from a little "worldsim" where you can move around
> zoomed-in, colored versions of those heightmaps, using procedural
> generation so that the landscapes are random but consistent from session
> to session.
>
> Would people be interested in having me post the terrain generator?
>
> Kris
>
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