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Re: [pygame] Random Terrain Generator



Hi Kris

Yes, very interested.

Jon

Quoting Kris Schnee <kschnee@xxxxxxxxxx>:

> http://kschnee.xepher.net/pics/061025skygold2.jpg
> 
> Today I built a couple of functions to generate random terrain. The best 
> -looking of these involved drawing a bunch of blobs and lines using 
> Pygame, and adding noise and smoothing to create heightmaps. The above 
> screenshot is from a little "worldsim" where you can move around 
> zoomed-in, colored versions of those heightmaps, using procedural 
> generation so that the landscapes are random but consistent from session 
> to session.
> 
> Would people be interested in having me post the terrain generator?
> 
> Kris
> 




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