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RE: [pygame] Random Terrain Generator



That would be interesting to me.

Please post when you can.

Rob


>===== Original Message From pygame-users@xxxxxxxx =====
>http://kschnee.xepher.net/pics/061025skygold2.jpg
>
>Today I built a couple of functions to generate random terrain. The best
>-looking of these involved drawing a bunch of blobs and lines using
>Pygame, and adding noise and smoothing to create heightmaps. The above
>screenshot is from a little "worldsim" where you can move around
>zoomed-in, colored versions of those heightmaps, using procedural
>generation so that the landscapes are random but consistent from session
>to session.
>
>Would people be interested in having me post the terrain generator?
>
>Kris