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Re: [pygame] gui toolkits that really work for a noob



On, Wed Oct 17, 2007, Eric Hunter wrote:

> so i've been checking out some different toolkits for my program and I've
> really like pgu and pyui. But I'm have a problem import a pygame surface to
> draw on into a custom widget. I'm copying the from the examples but I don't
> understand a damn thing I'm doing (esp. gui9.py with the menubar and custom
> painter widget) and I keep getting errors from pyui. even the example source
> code.
> 
> so, help please. Or if you have an easier gui toolkit that works well with
> pygame.

You might want to give OcempGUI (http://ocemp.sourceforge.net/gui.html)
a try. The documentation is not all that bad (not perfect as well,
however), but its default style is not as fancy as pgu's.

Regards
Marcus

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