On, Wed Oct 17, 2007, Eric Hunter wrote: > so i've been checking out some different toolkits for my program and I've > really like pgu and pyui. But I'm have a problem import a pygame surface to > draw on into a custom widget. I'm copying the from the examples but I don't > understand a damn thing I'm doing (esp. gui9.py with the menubar and custom > painter widget) and I keep getting errors from pyui. even the example source > code. > > so, help please. Or if you have an easier gui toolkit that works well with > pygame. You might want to give OcempGUI (http://ocemp.sourceforge.net/gui.html) a try. The documentation is not all that bad (not perfect as well, however), but its default style is not as fancy as pgu's. Regards Marcus
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