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Re: [pygame] pygame on iPhone



Hi, yanom!
As i wrote initially on this thread, python is available on the iPhone already. I just started this thread to find out how the odds for porting *pygame* are, having in mind that SDL is also abailable on 'jailbroken' iPhones.
There is a free gnu toolchain for arm-darwin, too.
Regards,
Gogo.


On 05.10.2008, at 18:51, "yanom @linuxmail.org" <yanom@xxxxxxxxxxxxx> wrote:

I agree with you, Greg. I don't even have an iPhone, but python on the iPhone definitely would be nice. I hear Nokia phones already run Python.
----- Original Message -----
From: "Forrest Voight" <voights@xxxxxxxxx>
To: pygame-users@xxxxxxxx
Subject: Re: [pygame] pygame on iPhone
Date: Sat, 4 Oct 2008 20:37:15 -0400


It seems the NDA was dropped, just a little while ago, FYI.

On Fri, Oct 3, 2008 at 7:22 AM, Greg Ewing
<greg.ewing@xxxxxxxxxxxxxxxx> wrote:
Jack Nutting wrote:

However, the fact is that what you *can* write with, Objective-C, is
not too shabby at all.

You can write it, and maybe run it on your own phone,
but nobody else can run it unless you go begging to
Apple for approval (and pay them for the privilege).
Or unless they're willing to hack their phone and
risk the ire of Apple and/or AT&T.

So far, Apple's position on the iPhone has been a continual
loosening/expansion of what is possible...   I am pretty hopeful
about the prospects of Apple removing the onerous clause that rules
out language interpreters in the iPhone.

That would help, but to become truly enlightened,
they'll have to abandon all attempt to restrict what
people can run. It's that fundamental attitude that
disappoints me more than the details of the restrictions.

I rather like Google's "Don't be evil" motto, and wish
Apple would take it to heart as well.

--
Greg






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