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Re: [pygame] Good code for text wrapping?



cool.  There's no rush :)  I haven't gotten back into the text
wrapping mood yet either.

I saw your mock font, for testing.  That's a good idea.

cu,

On Fri, Oct 10, 2008 at 6:13 PM, Charlie Nolan <funnyman3595@xxxxxxxxx> wrote:
> Just posting to say that no, I haven't forgotten about this.  I'd just
> forgotten how many things I have to work on.  Anybody got a cloning
> device handy?
>
> Failing that, give me a prod if there isn't a basic working version up
> by Wednesday.  It'll only take a couple hours, I just need to find a
> couple hours when I'm alert, not doing something else, and interested
> in coding.
>
> -FM
>