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Re: [pygame] Watch for problems building pygame.transform on non-Windows operating systems.



cool.  It's working here on linux.

cheers,

On Thu, Oct 16, 2008 at 8:44 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
> Hi René,
>
> Thanks, I tested it and made a repair that should only affect Windows. I
> also removed the problem transform_test.py test. It was to confirm that
> MMX/SSE support was only available on x86 processors. Unfortunately
> platform.machine() can return something other than the documented 'i386'.
> Now to waiting for the "The Spectacularly Adequate Automated Pygame Build
> Page".
>
> Lenard
>
> René Dudfield wrote:
>>
>> hi,
>>
>> Committed revision 1659.
>>
>> Only tested on linux.
>>
>> cheers,
>>
>> On Thu, Oct 16, 2008 at 7:34 AM, René Dudfield <renesd@xxxxxxxxx> wrote:
>>
>>>
>>> ... I see you're adding scale_mmx.c in the setup.py ... However I
>>> think it needs src/scale_mmx.c ?
>>>
>>> Maybe instead of adding the scale_mmx.c there, you could make it so
>>> that the scale_mmx.c is added in the normal way(to Setup.in), and then
>>> replaced with the .o by your mod?
>>>
>>> cheers,
>>>
>>> On Thu, Oct 16, 2008 at 7:29 AM, René Dudfield <renesd@xxxxxxxxx> wrote:
>>>
>>>>
>>>> hi,
>>>>
>>>> I get this error:
>>>>
>>>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall
>>>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include
>>>> -I/usr/include/SDL -I/usr/include/python2.5 -c src/rotozoom.c -o
>>>> build/temp.linux-i686-2.5/src/rotozoom.o
>>>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall
>>>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include
>>>> -I/usr/include/SDL -I/usr/include/python2.5 -c src/scale2x.c -o
>>>> build/temp.linux-i686-2.5/src/scale2x.o
>>>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall
>>>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include
>>>> -I/usr/include/SDL -I/usr/include/python2.5 -c scale_mmx.c -o
>>>> build/temp.linux-i686-2.5/scale_mmx.o
>>>> gcc: scale_mmx.c: No such file or directory
>>>> gcc: no input files
>>>> error: command 'gcc' failed with exit status 1
>>>>
>>>>
>>>> On Thu, Oct 16, 2008 at 7:13 AM, Lenard Lindstrom <len-l@xxxxxxxxx>
>>>> wrote:
>>>>
>>>>>
>>>>> Hi everyone,
>>>>>
>>>>> I have just changed how pygame.transform is built (SVN rev. 1658). I
>>>>> can
>>>>> only test this with Windows. So if anyone has problems with Linux or OS
>>>>> X
>>>>> let me know and I will try and fix it or back out the changes.
>>>>>
>>>>> Lenard
>>>>>
>>>>> --
>>>>> Lenard Lindstrom
>>>>> <len-l@xxxxxxxxx>
>>>>>
>>>>>
>>>>>
>
>
> --
> Lenard Lindstrom
> <len-l@xxxxxxxxx>
>
>