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Re: [pygame] 10 bits per color
James Paige wrote:
So by that measure, average human eyes should not be able to tell the
difference between RGB888 and RGB101010
There could conceivably be an advantage in terms of
dynamic range to using more bits, if the display
device is capable of it. You could get the same
effect using some kind of logarithmic encoding
instead of a linear one, but that would complicate
image processing.
--
Greg