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Re: [pygame] Announcement: SDL Game Contest



Quoting Pete Shinners <pete@visionart.com>:
> Create a complete SDL-based computer game under 1 megabyte
                                            ^^^^^^^^^^^^^^^^
With SDL & Pygame libraries, it's going to be close... those are about
a megabyte by themselves (on Windows)...

Any thoughts on how to keep the size down? Ideas are welcome, contest
or no.

For instance, I tried to do without the SMPEG DLL, since I wasn't
using it in my FarBlazer, but no go...

cheers
adam
--
Adam Feuer
adamf@pobox.com
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