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[pygame] bugs in pygame.draw.circle




I've found what I believe are bugs in pygame.draw.circle. Firstly it
returns None, when it should return a rect. Secondly python segfaults if
you try and draw a circle partially off the bottom of the screen (didn't
try drawing off any other edge.) I am using Redhat Linux 7.1, pygame 1.2
installed from source.


Doug Partridge

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