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[pygame] Pygame Parachute
I'm getting a sudden segfault:
Pygame Parachute Traceback:
File "d:\python\Umbra\Level.py", line 274, in getTerrainChar
Fatal Python error: (pygame parachute) Segmentation Fault
The code in getTerrainChar() isn't doing anything at all to Pygame. I
can't get a reliable repeat of this--it happens at different places, so
far not in my graphics code itself. It's always taken 5 or 10 minutes
into play. There's only one thread, though there is a Clock.
Any ideas?
--
<a href="http://nuoi.asui.uidaho.edu/~kamikaze/"> Mark Hughes </a>