[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

[pygame] Pygame Parachute



  I'm getting a sudden segfault:

Pygame Parachute Traceback:
  File "d:\python\Umbra\Level.py", line 274, in getTerrainChar
Fatal Python error: (pygame parachute) Segmentation Fault

  The code in getTerrainChar() isn't doing anything at all to Pygame.  I
can't get a reliable repeat of this--it happens at different places, so
far not in my graphics code itself.  It's always taken 5 or 10 minutes
into play.  There's only one thread, though there is a Clock.

  Any ideas?

-- 
 <a href="http://nuoi.asui.uidaho.edu/~kamikaze/";> Mark Hughes </a>