On Sep 21, 2004, at 7:02 AM, Simon Wittber wrote:
So far, this seems very cool! I'm all in favor of a nice MVC layer on top of pygame and pyopengl... The fact that you're already working on such a thing will surely save me time in the future! :) What sort of license will this have, etc?I've been working on a package (LGT) which provides easy to use 2D graphic functions which are hardware accelerated. The modules use the pygame and pyopengl modules.
Maybe the default should be to make image pixels == screen pixels? That way the user could specify a scale if they wanted to, or just leave it if they want a 1:1 correspondence.I'm looking for feedback on the _usability_ of the library from the coders point of view. eg, the sprite class requires a scale argument to even show up on the screen, is this a good idea? Is a virtual, constant co-ordinate system a pain? Would you rather think about things as X pixels wide?