[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Anyone use Blender to create sprite sequences?



--- Dave Mikesell <dm@gildedring.com> wrote:

> I've downloaded Blender 2.34 and am going through
> the tutorial in the docs
> (nice docs, by the way).  I see the following as a
> workflow I could use to
> create sprite animation sequences:
> 
> - Create sprite geometry in base position
> - Copy geometry and rotate/morph/etc. for frame N
> - Render frame N to file
> - Repeat for all frames in animation sequence
> 
> After I have all of the frames in files, I can use
> something like Paint
> Shop Pro to stitch them together.  I suppose I could
> also space them
> appropriately in the 3D model and render all of the
> frames at once into my
> "sprite strip" file.  Maybe that's the ticket.

use Paint Shop to do that it's really ugly! :)
Using Blender I create the animation in form of N
files like you, and then I use a little Python script
to join them in a single sequence file! 

see you


		
__________________________________
Do you Yahoo!?
Yahoo! Mail is new and improved - Check it out!
http://promotions.yahoo.com/new_mail