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Re: [pygame] IronPython for Game Dev?



For SDL, you may want to try http://taoframework.com for low-level
p/invoked .NET bindings. There is also, SDL.NET at
http://cs-sdl.sourceforge.net which is built upon Tao and provides more
object-oriented bindings.

Dave

owner-pygame-users@xxxxxxxx wrote on 09/14/2006 01:47:55 AM:

> I've just upgraded my workstation to Edgy Eft, and am now able to run
> IronPython 1.0.
>
> I ran /usr/lib/python2.4/test/pystone.py and consistently get between
> 50-53000 pystones.
>
> CPython (2.4) gives me a max of 39000 pystones.
>
> This kind of performance gain would be very handy for our games! Is
> anyone else considering using IronPython for gaming? I know there is
> an OpenGL lib for mono, but haven't found any SDL libs yet...
>
>
>
> -- Simon Wittber - http://www.entitycrisis.com/