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[pygame] Problems with certain fonts in PyWeek3 entries
- To: pygame-users@xxxxxxxx
- Subject: [pygame] Problems with certain fonts in PyWeek3 entries
- From: Greg Ewing <greg.ewing@xxxxxxxxxxxxxxxx>
- Date: Thu, 14 Sep 2006 21:21:51 +1200
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PyGame seems unable to handle certain fonts on my
MacOSX system. I've noticed this with a couple of
the PyWeek 3 entries. The symptom is that anything
rendered in the font comes out as nothing but a
series of missing-character symbols.
One of these games is Typus Pocus, which contains
a font called MagicSchoolOne.ttf that exhibits this
problem. Another is Team_Cloudy's entry (Echo the
Robot) with fonts axaxax.ttf and goodtime.ttf.
The fonts display fine when opened with Font Book.
Has anyone else had a problem like this? Any
idea what could be done about it?
I'm using MacOSX 10.4, Python 2.3 or 2.4,
PyGame 1.7.1, SDL_ttf 2.0.8, Freetype 2.2.1.
--
Greg