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Re: Debain package for Crimson Fields



On 06.07.2004 21:28, Alan Wilson wrote:
One last thing, is it possible to tweek the map tile set too in the same
way as the unit tileset ?  I'm not thinking any major changes, maybe
just chaning the tarmac roads to something a bit more dusty.
Yes. Unfortunately (and this is the same with the units), this is
currently not possible without touching the code. That pretty much
prevents stand-alone extensions right now. It would be really
nice if someone went over mktileset and mkunitset and made them
use a data format similar to what the maps look like...

Jens