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Crimson Fields 0.4.4.released
Hey,
0.4.4 is out.
Changes for this release include:
* new map "The General" by Marcus
* start of a French translation by Benji
* new event "Set Hex" to modify the map during a game
* "Create Unit" event supports setting the direction the new unit is
facing initially
* "Turn" event trigger replaced by "Timer" as discussed here earlier
* "Unit Position" trigger now supports stuff like "Move any one
infantry to x/y"
* units created during a turn (either through factories or "Create
Unit" events were invisible during the next replay
* CoMET now has (very) basic support for creating messages (only
one-liners and plain ASCII for now)
* use --with-zlib (or --without-zlib) instead of --enable-zlib
* various other bugfixes, two of them for crashers in CoMET (thanks
to Brain for reporting them)
* we now use standard gzip compression for the data files (units,
tiles, and cf.dat). For people with binaries without zlib support
(like the Windows one that can be downloaded from the web site)
this means they can simply gunzip any compressed data files they
get. Of course it also means you can compress data files (even
maps) if you like and have zlib support built in. This is not
such a huge advantage right now but becomes more important when
additional units and tiles sets start rolling in...
As was already discussed here as well, these changes make maps,
saves, and the data files incompatible with earlier releases. Even
the source format for maps has changed a bit this time around.
So get your custom maps exported with 0.4.3 CoMET before upgrading.
Enjoy.
Jens