[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: New string for translators



On Mon, 24 Jan 2005, Jens Granseuer wrote:

On 23.01.2005 23:54, Torinthiel wrote:
On Sun, Jan 23, 2005 at 10:46:45PM +0100, The Fox wrote:
Hmm, this looks like you intend to allow undoing of just one action. I
was thinking about more-than-one-action undo (when I want to attack
with the killer Heavy Tanks and notice that I blocked their way with
some Personnel Carriers three moves ago).

Isn't it like player can undo one action of every unit? Now, as you can do only one action each turn it's quite something ;)

The idea (well, my idea) was indeed to allow undoing of the last move only (only one unit and only movement right now). Apart from the difficulties with events that you get with multi-level undo I'm not sure it's desirable. A player should get a chance to correct the move when he accidentally selected the wrong hex, but as Andrej said, he should still think about what he does.

I second the idea of only allowing undo of the last movement. Not allowing undoing of attacks is fine, since it already requires two clicks to actually attack. Undoing the last move would be great, since users shouldn't be punished for misclicking. I know I've accidently moved tanks into the depot instead of having them sit beside it. Also, by only allowing one level of undo users still have to think ahead and can't simply move all their armies around the board wilile nilly like Fox wants. :)



--
Jonathan Koren World domination? I'll leave that to the jkoren@xxxxxxxxxx religious nuts and Republicans, thank you.
http://www.cs.siu.edu/~jkoren/ -- The Monarch, "Venture Brothers"