On Friday 01 July 2005 01:32 pm, Jens Granseuer wrote:On 30.06.2005 17:22, Marko Skofljanec wrote:
> I have attached an illustration of the UnitInfoWindow. The impassable
> terrain (units cannot move on these) has a red border in addition to the
> darkend tile display. I think it already looks quite nice. Perhaps you
> can simply overlay the active unit cursor, so there's not much work.
The red border kind of negates the hex being shaded and thus makes it too
distracting, for my taste. Another idea might be to use the "unit done"
mark instead of the "unit active" cursor. That could work for the terrain,
probably less so for the combat window. Another thing we could try is to simply make the shade a tad darker (that would probably work better for the combat window, I think).
What's wrong with two panes, one that says "passable terrain" with the modifiers overlayed on the terrain marker, and one that says "impassable terrain"?
Andrej