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Re: gEDA-user: PCB & Gschem
Guys -
On Sat, Feb 25, 2006 at 05:48:11PM -0500, DJ Delorie wrote:
> > m4 or newlib should be, in my opinion, completely hidden from the
> > user.
>
> We're trying to get rid of m4 anyway.
Right. But not by going backwards to GUI-only footprint design.
We need a more powerful and widely used language to generate
footprints, plus a decent codebase that generates a broad base
of common footprint _categories_ from parameter lists/databases.
I want this codebase hooked into the running PCB, like I did with
qfp-ui. Preferably in a way that
1. Is gaf-aware and friendly
2. Keeps comments (like the parameters) in the PCB file
3. Previews nicely
4. Is friendly to scripts, databases, and GUIs
So far we have at least three attempts:
My qfp-ui, written in (ack) Tcl. Good points: integrated preview;
has a separate database of parts parameters. Bad points: only
one style of parts (generalizes to both QFP and SOIC).
Darrell Harmon's footgen, written in Python. Good points: useful
variety of parts categories. Bad points: off-line generation
of static parts, no built-in preview.
John Luciani's footprint creation in Perl. I haven't tried it,
seems similar to footgen.
All of these attempts would benefit from a coherent separation of
footprint name from part name, with an independent database to
connect them.
None of these are new ideas. I'm glad people like Darrell and John
are actively working at them.
Certainly many PCB users will never see this stuff, they will just
pick the parts they want from a search box (preferably with pattern
match and preview). The next level is to draw a one-off footprint,
and that should be easier than it is now. We _also_ want to make
it easy for the Darrells and Johns of the world to hack away at the
footprint generator code.
Finally, I would argue in the other direction from a suggestion that
gaf and PCB merge. Leave that work to Debian and installable CD
creators. We want the footprint experts to work on their stuff
without interfering with bug-fixing the DRC engine, etc. I'd like
to see PCB split into about three parts (footprints, layout database,
and GUI), so that we can make faster progress on each.
OK, time to get back to real work.
- Larry