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Re: gEDA-user: PCB: Connecting Nets by hand
On 6/23/05, Eric Daine <daine_ep@xxxxxxxxxx> wrote:
> I can certainly sympathize with the way you feel.
Turning off auto-DRC-checking is the only way that I was able to
successfully connect pins by hand, at all. The inability to edit
traces after their drawn, however, is maddening. And moving parts
once they've touched a trace is infuriating -- no matter what I do, it
drags all the trace endpoints with it! I end up having to delete and
re-draw all the traces to it. This sucks when you accidentally place
a chip one pin off, for example.
> The point of all this drivel is that I encourage you to stick with it.
> I feel you will end up with a system that is very suited to your
> personal design style, and you will have control over every aspect.
Quite the contrary. I feel very imprisoned and not in control at all.
I've more than once thought of making my own PCB editing tool, based
on a tile-structure, that allows me to basically "paint" a board, as
DeluxePaint allowed me to paint a picture on my old Amiga.
> These are powerful tools, they are not easy to learn, but worth it for
> the long haul if this is something you want to keep doing.
I do not believe that powerful tools need be hard to learn. When I
first got into Linux, the command-line tools were natural extensions
of what I'd already known about DOS. Learning about regular
expressions wasn't even as difficult as working with PCB right now.
PCB and I will just never see eye to eye, and that's the way it is, I guess.
And since I'm going into all-new territory with the actual production
of a printed circuit board, I'm sure *that* will just be just dandy
having to learn about Gerber files, Excellon drill files, etc.
--
Samuel A. Falvo II