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gEDA-user: troubles with new snap-to-pad behavior



I've found a few negatives to the new snap-to-pad behavior (pad snapping
beats grid snapping if you are anywhere within a pin/pad):

1)  Shift as the override mechanism conflicts with shift for other uses.
Eg you want to use shift to change the line drawing behavior and then you
can't snap to pads.  Or you want to paste a buffer without snapping to
the pad, so you hold down shift and oops, that replaces the component!

2)  This was always true, but is much more noticable now:  When you're
dragging some things, you don't really want to snap to pins and pads.
Eg if you want to slightly move a TANT_D capacitor, you pick it up, move
it slightly, and oops, you just snapped to the pad of the very cap you're
moving.  The snap should at least ignore the moving part.

-- 
Ben Jackson AD7GD
<ben@xxxxxxx>
http://www.ben.com/


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