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Re: Business models

Mark Collins wrote:
> > Then there is:
> >
> >   * Sell in-game advertising (an unexploited concept to date).
> I used to work at Silicon Dreams developing soccer games. You think thoise
> billboards are put there for effect?

...actually - yes, I did!  So how much can you screw out of the advertisers?

Is it a per-game-sold thing or a one-time-fee?  Tell me more!

> >   * Give away the game, sell the cuddly toys and T-shirts.
> Cute things suck.

Give away the game, sell Uzi machineguns with your game's logo on them?!  :-)

> >   * Give away the game - get it on all the major Linux distro's, then
> >     sell the expansion packs once everyone is hooked.
> I tend to think the other way round. If you give the expansion packs away
> for free, it adds infinite longetivity to a title, which means people may be
> willing to part with their hard earned cash for the core program.

I guess - but that means that to sell any games, you either have to have the
expansion packs out there on day #1 (in which case you might as well put them
in with the game since they were going to be free anyway)...or you have to
*convince* people that there really, truly *will* be free expansion packs in
the future.  I think that's a hard sell.

> >   * Get a real job to pay the mortgage - do the game for fun and give it
> >     away.
> No fun.

More fun than starving!
> >   * Give the game away for free - then after 3 hours play have it encrypt
> >     every file on the hard drive - demand $1000 to provide the decryption
> >     key!  (OK - this may not be such a good idea)
> Illegal in the UK.

(That was a joke OK?)
> >   * Find a hardware vendor who needs a kick-ass demo to show off his new
> >     Linux product...charge him for your services.
> Could do....

Already did! :-)
> >   * Write a cross-platform game - sell it to OS-X, BeOS, Windoze, BSD
> >     and Solaris users - give it away to us *nice* Linux people!
> When I said I wasn't a bastard, I lied.

(Yeah - bastards do that)
Steve Baker   HomeEmail: <sjbaker1@airmail.net>
              WorkEmail: <sjbaker@link.com>
              HomePage : http://web2.airmail.net/sjbaker1
              Projects : http://plib.sourceforge.net

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