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sdl & wxWindows & sound ...
- To: Linuxgames <linuxgames@sunsite.dk>
- Subject: sdl & wxWindows & sound ...
- From: Anarky <anarky@rdslink.ro>
- Date: Thu, 28 Aug 2003 18:35:11 +0300
- Delivered-to: archiver@seul.org
- Delivered-to: mailing list linuxgames@sunsite.dk
- Delivery-date: Thu, 28 Aug 2003 11:36:18 -0400
- Mailing-list: contact linuxgames-help@sunsite.dk; run by ezmlm
- Reply-to: linuxgames@sunsite.dk
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There is something that has been bugging me for a while: I've been
programming in windows 3d engine stuff .. but I've been using Directx ..
now I'm considering something that could be developed under Linux but
also compile for windows. So, my favorite choice was wxWindows ... but
that doesn't have mouse&keyboard handleing right ... afaik ... so it
seems I need SDL ... any idea if these two work together? For 3d
programming os independent it seems that SDL is pretty much a must ..
but for window management (& threads & stuff) something lik wxWindows
would sure come in handy .. any ideas if these mix & match? Also on
another topic: any idea of any os-independent library to decompress/play
some kind of compressed music files (like .mp3, .ogg ..?)
I'm asking all this because ... well .. hopefully here I've found
some 3d programmers that work in Linux.
greets,