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Re: GGZ (was:Is this list still alive?)

Christian Reiniger wrote:

> On Friday 12 January 2001 21:36, Josef Spillner wrote:
>>> If you mean games-you-play-in-a-browser that wouldn't be too hard to
>>> implement. But for "normal" native-executables-sitting-on-your-hdd I
>>> don't think that's possible. It would mean letting the webserver or
>>> browser execute arbitrary code on your system...

>> I was not talking about games which are processed in the web server
>> (written in PHP or Perl), but native games which are only invoked by
>> clicking a link. 
> Yes, that's my point. Browsers & webservers usually aren't allowed to 
> execute binaries on your system (ActiveX aside...). That would be a 
> terrible security leak.

> You'd need a custom browser plugin for this (which in turn wouldn't be 
> terribly hard to do I think). Something along the line
> webserver sends data w/ mime-type, say, text/x-ggzdata (under which the 
> browser plugin is registered) and content (snip)

Sorry, I missed the original post, but I think the author wants to
do something like WildTangent (www.wildtangent.com) -- which is a
collection of COM components for Internet Explorer.


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