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Re: New Sprite32/X version
Quoting Jeff Read (firstname.lastname@example.org):
> For those who don't know, Thanksgiving is an American holiday, the last
> Thursday of November. And for that guy who was looking for sprite
> collision detection, Sprite32 has it.
Is GAMES/Sprite32 platform independent? (does it run under win32?)
I havn't found anything about that subject except:
"Originally a simple sprite engine for 16-bit Windows" ... "(BTW, I wised up
a year ago and discontinued development for Windows in any of its flavors.)"
A bit fanatic... but is that a no?