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Re: Best method for mouse input

True, I didn't want to make it seem that I was saying "SDL - Bad. Bad. 
Evil" or something. It was just that I was erring on the side of caution 
when it came to some of these issues.

SDL is actually a very impressive package for what it does.


Dennis Payne wrote:
>>>- SDL. All good and well, but frankly I'm not really in the mood to deal 
>>>with SDLs backward incompatibility.
>>Please enlighten me about this. I'm new to SDL, so I don't really know
>>what problems to expect.
> Frankly I think the complaints exaggerate the problem.  Prior to 1.2.x
> SDL had the stable 1.0.x series and the development 1.1.x series.  Game
> developers should have been targetting 1.0.x due to that.  Unfortunately
> not everyone did.  To make matters worse two popular secondary libraries,
> SDL_mixer and SDL_image, required the 1.1.x.
> Since 1.2.0 I know of no backward incompatible change in the library.
> Dennis Payne
> dulsi@identicalsoftware.com

email(n) - the current trend in modern postism.