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Re: [pygame] Re: pygame + pyopengl
On Mon, Apr 09, 2001 at 03:54:24PM -0700, Pete Shinners wrote:
> SDL_GL_LoadLibrary
> this is used to bind SDL to the appropriate GL library
> at runtime. we might need to doublecheck and ensure that
> SDL is using the same opengl that pyopengl is. this should
> happen automatically, and not need called by the python user
>
> SDL_GL_GetProcAddress
> this is used for getting at opengl extensions. this should
> be all handled through pyopengl, not here in pygame. (i think
> pyopengl handles this? haven't looked)
I got the impression from the source that you don't need either of
these - they are for rare/obsolete cases when you need to dynamically
load OpenGL.
Francis
--
Home: francis@flourish.org Web: www.flourish.org
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