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Re: [pygame] Ongoing Development



Pygame1 is really well documented in tutorials, books, whatever.  To me, it is too hard to learn something like pygame2 until its mature enough to get to the point that pygame1 already is with all of that documentation/books around to check out.

On Tue, Apr 16, 2013 at 3:56 AM, Andrew Barlow <andrew.barlow@xxxxxxxxx> wrote:
Yeah, it'd be great to know the differences between PyGame 1 and 2, advantages, disadvantages, etc.

My big question (besides all the others I've posted ;-) ) is which should I be using if i'm starting a project, right now?

My Python is pretty sound, just not sure which version of PyGame I should be learning.


On 16 April 2013 00:39, Sean Felipe Wolfe <ether.joe@xxxxxxxxx> wrote:


On Apr 15, 2013 12:55 PM, "Vinícius Naves Castanheira" <vncastanheira@xxxxxxxxx> wrote:
>
> What's the advantages of this "pygame 2"?
>
> 2013/4/15, mva@xxxxxxxxxxxx <mva@xxxxxxxxxxxx>:
> > Paul Vincent Craven <paul@xxxxxxxxxxxxxxxx>:
> >
> >> I think Pygame 2 is dependent on SDL 2 mostly. It is just a thin CTYPE
> >> shell over the SDL 2.0 library. Pygame 2 was last updated in Nov, but you
> >> can get an updated SDL DLL from the website for newer code.
> >
> > Yes, Pygame 2 (which really should get another name, since it not
> > related to Pygame at all anymore)
> > depends on SDL 2. I'm currently trimming down the SDL 2 wrapper, now
> > that the SDL 2 API is mostly stable
> > and hope to have finished it within the next two weeks or so (nag me
> > regularly ;-).
> >
> > Cheers
> > Marcus
>

I hope we can bring some of this info onto the website. Maybe I'll make some wiki pages ...





--
Chris Noffsinger