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Re: [pygame] Re: PyWeek release of LGT
Sorry, but I'm having problems. I can't find *any* pygame_gl
references on the net except for the one on your discussion forums -
or is it part of pyOpenGL? You say it can be found at
http://developer.berlios.de/project/showfiles.php?group_id=2847&release_id=6978
, but I can't see it.
Perhaps I'm missing the obvious. But I'd love to give this a go, as it
would be very useful for my game - http://www.spqr-game.co.uk/
Cheers, Chris
On 8/23/05, Simon Wittber <simonwittber@xxxxxxxxx> wrote:
> On 8/23/05, Chris Smith <maximinus@xxxxxxxxx> wrote:
> > Since it says that the tutorial file is defunxt, any pointers to some
> > documentation for this?
>
> The tutorial package will still work, if you change:
>
> SiGL.display.set_mode(w,h)
>
> to:
>
> SiGL.display.set_mode((w,h)).
>
> There are also some simple examples in the SiGL/doc directory. The
> tutorial package is marked as defunct, in that I no longer plan to
> update it seperately to the LGT package. It will be deleted
> eventually, but in the mean time, it still works with slight
> modifications.
>
> Sw.
>
--
Science is open source religion