Ryan Charpentier wrote: > However i'm having trouble figuring out how to get any of the widgets to > render to my screen. In all the examples that are in the manual they use > a Renderer class to create the screen and draw to and do the main game > loop. I want to integrate into my already existing code and game loop. I > hope someone has used it before and could give me an example please. The following page has source code which integrates the various Pygame GUIs with already-made event loops. Basically, it boils down to sending the GUI every pygame event, and drawing the GUI to the screen once every frame. I found this very useful when I was exploring the GUIs of pygame. http://pitchersduel.iuplog.com/default.asp?item=173507 Ethan
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