Kris Schnee wrote:
According to my notes I've faced this problem before, and dealt with it by copying freesansbold.ttf from the Windows directory to the \dist directory of my game. But this time that had no effect!
I had this exact problem. Copying the font file into the dist directory no longer worked. To solve it, I loaded the font file directly by name. For example,
font = pygame.font.Font("freesansbold.ttf", 17)
That works! I was creating a "Pen" object with the call
pen = Pen()
Kris