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Re: [pygame] Re: Mac Installers (was: 100% CPU FAQ)



pygame.threads.tmap !!!

Using it doesn't speed up the load in any way that I can notice on my single core machine - but that's still a very cool function, cause rolling your own "load in threads" would be a bit difficult...  so why isn't it documented anywhere on pygame.org?

On Tue, Aug 12, 2008 at 2:56 AM, René Dudfield <renesd@xxxxxxxxx> wrote:
> threads to load.  Pygame can use multiple cpus to decode images... to
> speed up loading.
>>
>